- This page, so there is one place to see what has changed.
- The game page now has a short introduction below the garden, for anyone who arrives without knowing what Bloomy is.
What's new
Every change to the garden, newest first. Your save carries over through all of them; when an update changes how something is counted, the game converts the old save rather than asking you to start again.
- New written pages: How to play, the flowers and cats of the garden, and a FAQ. They open from the ? in the top bar.
- Stronger text contrast throughout, and larger buttons that are easier to hit on a phone.
- The Moonlit garden. After your third Sleep the garden can be switched to night, and back, from a button beside it. It is only a look: neither scene produces more than the other.
- Affection now has a ceiling. A cat's card shows when you have fully bonded with it, so you know when petting it more stops helping.
- Rebalance. Upgrades now cost more each time you buy them, flower prices and unlocks were retuned, and honey and pollen production were adjusted so the middle of a run no longer stalls.
- Before any advertising is loaded, the game now asks for your consent. The answer can be changed in Settings at any time. See the privacy page.
- Sleep and the dream tree, reworked. The dreams a Sleep earns grow more gently with the size of the run, and the dream tree was rebalanced around that, so an early Sleep is always worth taking.
- The butterfly gift was redesigned. Watching an ad is still optional: every gift can be declined and the garden grows just the same.
- A friendly screen for the rare times the garden is closed for maintenance.
- A welcome card for new gardens.
- A layout made for phones, with settings behind a cog.
- Cats can be renamed and given their own portrait.
- Music. The game composes it as it plays, so it never repeats in quite the same way. It has its own switch in Settings.
- Butterflies now visit now and then, carrying a gift.
- Buying the same upgrade over and over no longer risks a double purchase from a tap that registers twice.
- The first garden. Cats leave paw prints, paw prints buy flowers, flowers make pollen, pollen brings bees and bees make honey. Fill the Breakfast Bowl and the cats start earning by themselves. The garden keeps growing while you are away, and Sleep lets you start a new run a little wiser.